Boost Duration Planner

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Boost Duration Planner

Add boost durations and work out how many planned sessions they cover.

Collected boost minutes
Enter one value per line. Use the same units throughout.
A normal session
Using this tool

Know how much boost time you have collected

Put each duration on its own line and choose your normal session length. The planner adds the minutes, counts complete sessions and shows the time left after those complete sessions. It is a way to organize durations before choosing when to use them.

Seventy minutes on the list

Durations of twenty, twenty and thirty minutes total seventy. With a forty five minute session, that covers one complete session and leaves twenty five minutes. The leftover time can still be useful even though it does not fill another complete session.

Separate arithmetic from game rules

This tool adds durations. It does not establish that your game allows boosts to stack, pause or carry unused time into a later session. Check those rules before treating the total as one continuous boost.

Keep every entry in minutes. A two hour boost belongs on the list as 120. The input also accepts fractional minutes when that is how the duration is measured.

Illustration: twenty plus twenty plus thirty minutes makes seventy, leaving twenty five after one forty five minute session.Minutes on the list20203070 minutes totalOne 45 minute session + 25 minutes left
Illustration: twenty plus twenty plus thirty minutes makes seventy, leaving twenty five after one forty five minute session.

Questions about Boost Duration Planner

Why does the session count round down?

It counts only full sessions covered by the total boost time. The remainder is shown separately.

Can I enter hours and minutes together?

Convert them to a single minute value before adding the line. One hour and thirty minutes is 90.

Does this combine the strength of boosts?

No. It adds duration only. Use XP Boost Planner to estimate earnings from a multiplier.